![]() Globally Gravity, Gravity Interactive, and other partners are pursuing a vigorous defense of their rights and ownership of the Ragnarok IP. ![]() This damages future development of the official game as private servers siphon revenues away from the rights holders. An illegal private game server is defined as a game server which uses protected copyrighted works and intellectual property without license or proper agreement from the legally recognized owner. With the cooperation of official and private agencies, we are looking into private servers and taking measures in accordance with relevant laws and regulations. “Gravity Interactive and all official global partners of Ragnarok Online are taking action against illegal private servers. ![]() Two weeks ago, Gravity announced that it is “taking action” against what it characterized as “illegal private servers,” warning players that such servers might be misusing their data and inviting gamers to “report any private servers that come across” along with “any relevant information that may assist in the investigation.” In fact, it turns out there are kind of a lot of rogue servers for Ragnarok, and Gravity has largely turned a blind eye to them over their long span. ![]() To date, the company maintains servers in Korea and North America, though the version of the game running, Renewal, was a bit like an NGE for the game, meaning classic fans have nowhere to go if they want that original experience – apart from rogue servers, anyway. ![]() Ragnarok, readers will recall, launched way back in 2002 in Korea and 2003 in North America, but in the last two decades, it’s sunsetted in many parts of the world. The Ragnarok Online rogue server community is in uproar this week as Ragnarok’s Korean developer and publisher, Gravity Co., has filed at least one lawsuit and appears to be cracking down on its longstanding rogue server community. ![]()
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